Their homeworld is harsh and resource scarce, which contributes to the cruelty and ruthlessness of their society. The Cardassian Union is made up of almost 48 worlds, all of them pledging allegiance to the Cardassian homeworld. They specialize in hidden research labs and spying through the use of Tal Shiar Operatives. Shrouded in secrecy, they are a power to be reckoned with, you just have to be able to guess how, when, and where they will strike next. The Romulan Star Empire is one of the major powers in the Alpha and Beta Quadrants. To die in battle is one of the highest honors a Klingon can achieve. Brutal and determined, they prefer the thrill of battle above all else. The Klingons are a powerful race who value honor above all else. They have Fernegi allies who get them discounts on resources and have access to the Spacedock Starbase, a vast structure that is capable of defending a planet very well. The Federation has over 150 member worlds comprised mainly of Humans, Vulcans, Andorians, and Tellarites.
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The replay value is already there if you’re a lover of Star Trek, and even if you’re not, this mod adds enough twist and turns, like new random events and new technologies to research, that it will keep you coming back for that “just one more hour” of game play. The custom heroes and Star Trek factions give this mod a unique replayability. Having new, different factions to play always adds to the replay value of the game. It makes the game that much more absorbing. Ship icons, structure icons, ability management icons, and everything else is well-suited for your faction.
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The UI is colorized for each empire, plus the icons are also custom-made. Although the basic layout is the same, the user interface is tailored for each faction. The customized User Interface is worth mentioning. For example, Gul Dukat is “One of the most illustrious Guls of our time…” and adds abilities to your fleet like Moral Reinforcement, which decreases cooldown time by 25% and increases your chance of hitting a target by 5%. Ships are all customized to represent the various factions in the game, plus there are a few hero units for each faction too who bring various bonuses to your faction. Exploring space, meeting bad guys (or good guys if you’re the Klingons), conquering them, and extending your influence throughout the galaxy is a real blast! Playing this game reminds of what Star Trek was all about. The voice overs and background music were great, true representations of what you’d expect from a mod based on Star Trek. That’s not detrimental, just a difference from the base game. It takes a little longer to bring planets into your empire and the economy seems a little more “sluggish” than the base game. To me it seemed like this mod gave the game a slower start. The drawback is that you lose the opportunity to gain any special abilities through a minor faction, all you can do is “assimilate” them instead. Just conquer or assimilate and be done with it. One less option to worry about, sort of like the Kra’Hen in Imperium Galactica 2, none of that sniveling diplomacy. Of the five factions the Borg is the easiest to start out with simply because “Negotiation is Irrelevant,” which means the entire diplomacy branch is not used for the Borg Collective. This mod still employs all the basics of the SINs game, explore and conquer in a Star Trek setting. Now I can have the pleasure of either spreading my “goodwill” (by conquest if necessary) as the Federation, or I can just outright assimilate the entire galaxy as the Borg. Modding one of my already favorite games into a Star Trek game was impossible for me to resist, which is why I installed this mod. I love Star Wars stuff, but Star Trek has always been my favorite science fiction setting. It offers a customized interface for each faction, plus it replaces the Sins factions with five playable faction that were available during the Dominion War. The most noticeable thing about this mod is that almost everything in the game now represents something in the Star Trek universe. Star Trek Armada 3: Uprising is a total conversion mod.